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2ª Opening: Muiderberg (Dutch Two)
5-10 HCP, 5 cards in spades and 4+ cards in a minor
2NT - game forcing asking bid
3§/¨ =4+ cards
3© - 5+ clubs
3ª - 5+ diamonds
3NT - 0-5-4-4 distibution (spade void)
4§ - 6+ clubs, 8-10 HCP
4¨ - 6+ diamonds, 8-10 HCP
3§- pass with clubs or bid diamonds
3¨- invit. to 4ª
3©- 6+ cards, invit to 4©
3ª- preemptive
4§/¨ - splinter
3 NT/4©/ª - to play
After interference:
2ª- double:
redouble - to play
2NT - bid your minor
3§/3¨/3©- own suit, sign off
3ª- preemptive
4§/¨ - suit + fit
After other interference:
double - penalty
other bids the same as with no interference
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